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// bridge system
useState()Model Weights·Event PropagationForward Pass·Array.map()Tensor Operation·React diffLoss Function L = Σ(y−ŷ)²·transition-durationLearning Rate η·CSS clamp()σ(x) Activation·Re-render cycleTraining Epoch·Event bubblingBackpropagation ∂L/∂w·useCallbackGradient Caching·Promise.all()Batch Inference·Redux storeWeight Matrix·DevTools profilerLoss Landscape·useState()Model Weights·Event PropagationForward Pass·Array.map()Tensor Operation·React diffLoss Function L = Σ(y−ŷ)²·transition-durationLearning Rate η·CSS clamp()σ(x) Activation·Re-render cycleTraining Epoch·Event bubblingBackpropagation ∂L/∂w·useCallbackGradient Caching·Promise.all()Batch Inference·Redux storeWeight Matrix·DevTools profilerLoss Landscape·
Bridges/Weight pruning
Identity Bridge

Tree-shaking
=
Weight pruning

Terra Grid // Bridge #47
The connection

Both remove unused parts to reduce size without changing behavior. Tree-shaking eliminates dead code; pruning eliminates near-zero weights. Same optimization, different artifact.

Why "Identity"?

Identity bridges are the same concept in both domains. The code is identical or nearly identical.

Frontend concept
Tree-shaking
View in glossary
ML concept
Weight pruning
View in glossary
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